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  Changer’s Moon

  Jo Clayton

  For the nurses and teachers of this world who do impossible things under impossible conditions with little reward or recognition.

  FOREWORD

  Once upon a time there were a Sorcerer and a Goddess, and the World they each claimed for their own; the Game they invented to settle the question amused them awhile, but was not so good for the World and the folk who lived on it.

  WHAT HAS GONE BEFORE

  For many generations there was peace in the land; a man knew what his son’s life would entail, knew the path his son’s son would walk. And a woman knew the same of her daughter and her daughter’s daughter. Those who had food to fill their bellies, a bit of land or a trade to keep them secure were content to have it so, but there were more and more who were frustrated and restless, younger sons, unmarried daughters, tie-children whose parents could not feed or clothe them, people without place or hope. Under the calm surface turmoil was building toward explosion.

  Into this volatile mix stepped Ser Noris. He had long since halted the processes of growth and decay within his body and passed the time he had thus acquired honing his skills, gathering knowledge, dueling with other norissim until there was none left with the power or skill to challenge him. The day came when he looked about and found himself with no more worlds to conquer within the limits allowed him; he eyed those limits with distaste and speculation but found no way around them. More years passed. He grew bored, monumentally, extravagantly, disastrously bored. Thus, the Game.

  In MOONGATHER, the challenge is issued, the pieces are selected, the long Game begins.

  In MOONSCATTER, the Game continues, the pieces are maneuvered to set them up for the final confrontation, each Player trying to take out or somehow nullify the other Players’ pieces, to gain advantage in position or strength or both.

  THE MAJOR PIECES

  SERROI

  She is a misborn of the windrunners, saved from a death by burning and taken by Ser Noris to his Tower, raised and taught by him, her gifts used by him to create new types of life (the child his gate into the forbidden), life he could command, something he could not do with the World’s life, for that was outside his limits. She was abandoned when she was twelve in a desert east of the mijloc, when his disregard for her feelings and her understanding made her useless to him, her gifts inaccessible; abandoned because he didn’t understand his own emotions, ensuring that he’d spend futile years trying to retrieve her—because he’d unexpectedly come to love her, something he had not thought possible. She is a sliding piece, first his strength, then his weakness.

  Having walked out of the desert to a tribe of nomadic pehiiri she is welcomed by their janja or wisewoman, Reiki (who is also the form of flesh the Goddess puts on when she visits the World), then makes her way to the Biserica Valley where she lives in peace for a number of years, studying and learning the skills of a meie and refusing to hear about her talents for magic.

  On her second ward—this time as a guard to the women’s quarters in the Plaz of Oras, watching over Floarin and Lobori, the Domnor Hern’s two wives, and his multifarious concubines—she and her shieldmate Tayyan learn of a plot against the Domnor. Tayyan is killed and Serroi runs. When her panic dissipates, she returns to Oras, acquiring a companion called Dinafar, meeting the Gradin family on their way to celebrate the Gather in Oras.

  In Oras, with the aid of Coperic (thief, fence, smuggler, Tavern owner and Friend to the Biserica in his spare time), she thwarts the plot against Hern, but only in part because he is driven into exile by Floarin and the Nearga Nor. She returns to the Biserica taking Hern and Dinafar with her.

  But even that quiet place is no longer a refuge for her. Ser Noris sends her dreams, using her to disrupt the peace of the Valley. Because she is a weakness in the defenses of the Biserica, she is forced to leave it; because Hern is also a storm center there, disturbing the order Yael-mri works to preserve, the prieti-meien sends them on a quest with two purposes, to remove them from the Valley, to acquire a weapon to help them all in their struggle against Floarin and her forces, against the Nearga Nor.

  In the midst of the unnatural heat—sent by Ser Noris to wear them down—Serroi and Hern ride in uneasy partnership on their quest to find the Changer who also calls himself—or itself—Coyote.

  Under attack by Ser Noris whenever he can find her—Serroi is protected from nor longsight and nor spells by the tajicho, the crystallized third eye of a Nyok’chui, a lethal giant earthworm—they cross the continent, attacked by minark soldiers after they humiliate a minark lordling, attacked by Sleykynin, chased and nearly killed by Assurtiles for what they did to those Sleykynin, forced onto an eerie plateau where they meet small flying people and great glass dragons and are so affected by the magic there that they walk in each other’s bodies, share each other’s dreams, where Serroi finally succumbs to the magic that is her nature, the magic she has denied so long.

  Given shelter by Hekotoro to the fenekel in Hold Hek, she learns the imperatives of her newly acquired talent for healing while she and Hern reach a tentative peace with each other.

  Attacked in Tuku-kul by ambushing Sleykynin, she learns the other side of her healing power, that what heals can also kill. She and Hern quarrel and make peace again.

  They cross the Sinadeen to the southern continent, then sail out on the Dar, a great featureless swamp where their only enemies are the leeches and biting bugs. And the boredom. On the far side of the Dar they climb a mountain, meet the Changer, have a confrontation with Ser Noris. Serroi touches Ser Noris’s hand and that frightens him so badly he is driven into instant flight and at the same time loses the concentration that has been holding off winter and focusing heat on the Valley and the mijloc. As Serroi and Hern are taken into Changer’s Mountain, the weather reverts to normal for the time of year and the first flakes of snow come drifting down on Valley and mijloc.

  HERN HESLIN

  Fourth domnor in the Heslin line since Andellate Heslin united the mijloc and established the Biserica.

  He is nearly yanked out of his skin and replaced by a demon, is rescued by Serroi, a poison knife, small horde of rats and roaches and his own skill with the sword.

  He is a man who likes women (definitely in the plural) who has wasted his abilities because there is no real call to use them, who has been as bored with his life as Ser Noris, who finds he likes to stretch himself to meet challenges, who is possessive even of that which bores him, who learns in the long journey the value of letting go.

  TULI GRADINDAUGHTER

  Twin sister of Teras Gradinson, the Gradinheir. Tuli and Teras have been inseparable since birth, but biology and custom are catching up with them. Tuli resents the changes in her body and in her brother; though she has always been the leader, able to best him whenever she wanted, now her brother is inches taller, stronger and faster and he won’t listen to her as he used to though she can still talk him into things. In addition to that, the time is coming when she will not be permitted to run the night like a wild thing and will be expected to settle into courtship and marriage.

  One night around the middle of autumn the twins climb from their bedroom windows to spy on their older sister Nilis. To their astonishment and horror, they hear her betraying their father’s plan to conceal a part of his harvest so his ties and family won’t starve, they hear her betraying her blood to the Agli and the Followers of the Flame. After a series of setbacks they get away and ride to warn their father that a noose waits for him in Oras where he is going to try convincing Floarin to abate part of the grain tithe. On the way
they come across an ex-meie named Rane who recognizes them and helps rescue their father.

  Tesc takes his family—except for Nilis and his youngest son, Dris, who has been named tarom in his place—into the mountains where he joins other outcasts to set up a Haven where they will have shelter and a base from which they can harass the forces of Floarin.

  Teras goes off with Hars (an old Sankoise stockman who taught them a lot about hunting and stalking and the habits of beasts) to seek information and do a little sniping at the Guards and the tithe collectors.

  Left forlorn and more than a little angry at her brother, Tuli feels more than ever an outsider; she doesn’t like ties, especially to the girls; she isn’t allowed to wander far from camp and feels that she is going to smother at the constraint; she can’t take teasing and is the more teased because of that; she doesn’t want to be forced into the female mold she despises; trying to find a replacement for her brother, she plots a night hunt with a newcomer, a boy called Fayd who is a few years older, a neighbor, but he mistakes her interests and forces sex on her, too involved with his own sensations to realize that she is trying to stop him, to fight him off.

  Rane comes by Haven to pass on information and gather what news they have for the Biserica and when she is finished there, she takes Tuli away with her; they stop at the Biserica where Tuli learns more about Rane, where a healwoman confirms her worst fears—she is pregnant by Fayd, only two weeks but the woman is sure—and where she makes up her mind that she is neither old enough for motherhood nor temperamentally suited to it so she flushes herself out with a series of herbal drinks, then leaves the Biserica with Rane to continue the ramble about the mijloc, gathering information about the mind-state of the mijlockers and about the strength of Floarin’s forces.

  MINOR PIECES (Ser Noris)

  LOBORI who thinks she’s the instigator of the plot against Hern and who is very surprised by dying at the moment she expects to triumph. FLOARIN who thinks she’s running her country and her war and in charge of the nor working for her. The NEARGA NOR who are slaves to the will of Ser Noris.

  Assorted Sleykynin, Plaz guards, Sankoise, Majilarni raiders and their shamans, NEKAZ KOLE, Ogogehian general and his mercenary army, the two Aglim of Cymbank, all the Followers of the Flame, assorted demons and demon beasts. NILIS GRADINDAUGHTER and the DECSEL MARDIAN are sliding pieces, first serving Ser Noris, then the Maiden.

  MINOR PIECES (Reiki janja)

  CREASTA SHURIN (small brown intelligent teddy bears) COPERIC (general purpose rogue and news source for Yael-mri) and picked members of his troupe. His co-conspiritor, the fisher Intii VANN, the Ajjin TURIYY and her son (shape changers), assorted other fisherfolk, Stenda, fenekelen, tiny fliers, glass dragons large and small, ship masters, outcasts, keepers, all the Meien, YAELMRI, HARS, the SHAWAR, BRADDON of Braddon’s Inn, ROVEDA GESDA (thief, smuggler, busy entrepreneur of Sel-ma-Carth and news source for the Biserica), assorted small folk dwelling in the cracks and crannies of the mijloc. And the CHANGER’S GIFT: JULIA DUKSTRA, GEORGIA MYERS and his raiders, ANGEL and his bunch, the Council, and the men, women and children with various talents Hern brings through the MIRROR.

  Comes the CHANGER’S MOON and the endgame begins that will determine the winner of the World.

  AT THE CUSP THEY CAST LOTS

  With the forefinger of his left hand he stirred the dodecahedral dice. His right was a withered claw, gray like dirty chalk, held curled up against his chest between the spring of his ribs. His face was thinned, worn, yet grown stronger since the game had begun. The ruby was gone, that vestige of youthful flamboyance that had dangled, a drop of fire, from the small gold loop piercing his left nostril. He gathered up the dice, tipped them into an ivory cup.

  “Your pieces are scattered, janja,” he said. “Shall we throw for time?”

  She knelt on an ancient hide, the coarse wool of her skirt falling across the rounds of her thighs in stiff folds. Her face had thinned also and that which was mortal and human had grown more tenuous. The Dweller-within showed through the smoky flesh, stern and wild and tenderly terrible, without the sheen of Reike’s smiles to temper its extravagance.

  “Time does not exist. There is only now.”

  The corners of his mouth curled up. “Granted, Great One.” There was wry laughter in his dark eyes, a touch of mockery in his voice. “I would offer you another now to put your pieces on the board.” His hand closed tightly about the cup. “You’re losing the janja, Indweller. You give me an edge you might not want to concede, not having her touch with detail.”

  Reiki smoothed the yellowed ivory of her braids. “You’re an impudent rascal, my Noris.” Under their white brows her brown-green eyes twinkled at him.

  He lifted the ivory cup as if he toasted her. “Are you displeased, Janja?”

  “You know more than you should, my Noris. Surprising for Soäreh’s get.”

  He shrugged, distaste on his lean face. “I use Soäreh, I don’t follow him,” he said impatiently. “Shall we throw for time?”

  “No. I am permitted a warning, Ser Noris. Consider carefully the consequences of each move. You have the dice. Throw.”

  The gameboard sat on a granite slab which thrust through shag and soil like a bone through broken flesh and fell away a stride or two behind the man, a thousand feet straight down to a broad valley white and silent under heavy, moonlit snow. The board was a replica in miniature of the world below them, complete to the placement of trees and structures but empty for the moment of moving forms.

  He rattled the dice in their ivory cup, cast them on the stone beside the board. The moonlight waking glitters from their facets, emerald and ruby, amethyst and topaz, they tumbled through a staggering dance and landed with four sigils up: The Runner, the Sword, the Sorcerer, the Eye.

  “Ah,” he breathed. “My army begins its march.” He drew his long slim finger along the line of the Highroad, clearing the snow from it and from the land on either side, then he brushed the snow from the fields around Oras. Gravely he contemplated the cleared space. “The order,” he said. “Yes.” He began arranging on the board tiny figures of men-at-arms, on foot and in the saddle. When he had them set out to his satisfaction, he set half a hundred traxim hovering in the air above them, then added supply wains and their teams of plodding hauhaus, the double-teamed war wagons piled high with gear and the parts of siege engines. Last of all he set down tiny black figures, scattering them about the periphery of the army, norits to serve as shields and alarums, transmitting what the traxim saw. He looked over what he’d done, made a few minor adjustments then spoke a WORD and watched the figures begin marching south along the Highroad. Smiling with satisfaction, he scooped up the dice, dumped them in the cup and handed the lot to Reiki janja. “Your throw.”

  She grasped the cup, shook it vigorously, sent the dice skittering over the stone with a practiced flip of her wrist. “Interesting. Kingfisher, Poet-warrior, Priestess, Magic Child. The mix as before with a factor added.” She touched the Poet-warrior sigil with a fingertip. “And one change.” She tapped the Priestess.

  “There’s no center to the mix; it’ll never serve against an army. You don’t even have leave to mass your meien against me.” He frowned at the dice, running the fingers of his good hand over the chalky skin of the crippled other. “Cede me the mijloc,” he said. “And I’ll turn the army from the Biserica.”

  “The mijloc is not mine to give. Take it if you can, go elsewhere if you wish. Nothing changes.” The Indweller spoke through a janja gone smoky again. The wildness was flaring, weighed down a little by a compassion as cold as the stone they sat on.

  “To the end, then,” he said.

  “To the end.” She bent over the board and began setting her figures in place.

  I

  THE JANJA’S PLAYERS MOVE

  KINGFISHER

  Hern woke disoriented, coming out of dreams not quite harrowing enough for nightmare. He reached out for Serroi, not wanting to wake her but need
ing to be sure she hadn’t evaporated as had his dream. His hand moved over cold sheets, a dented pillow. He jerked up, looked wildly around, the not-quite-fear of the not-quite-nightmare squeezing his gut.

  She was curled up on the padded ledge of the window Coyote had melted through the stone for her comfort, moonlight and starlight soft on the russet hair that had a tarnished pewter sheen in the color-denying light. Relief washed over him, then anger at her for frightening him, then mockery at his dependence on her. He sat watching her, speculating about what it was that drove her night after night to stare out at stars that never saw the mijloc. What was she thinking of? He felt a second flash of anger because he thought he knew, then a painful helplessness because there was nothing he could do to spare her—or himself—that distress. Not so long ago he’d shared dreams with her and learned in deep nonverbal ways the painful convolutions of her relationship with Ser Noris. Love and hate, fear and pleasure—the Noris had branded himself deep in her soul. If he could have managed it, he’d have strangled the creature. Not a man, not in the many senses of that word. Creature.

  He got out of the bed and went to her, touched her shoulder, drew his finger down along the side of her face. “Worried?”

  She tilted her head back to look up at him. For a moment she said nothing and he thought she wasn’t going to answer him. Then she did, with brutal honesty. “No. Thinking, Dom. Thinking that this is the last time we’ll be together.”

  He wrapped his arms about her. Her small hands came up and closed warm over his wrists. “You aren’t coming back with us?” He heard no sign in his voice of the effort he’d taken to speak so calmly.

  “That’s not what I meant,” she said. “I meant whole to each other, one to one, with everything, everyone else left outside the circle.”